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Unlikely Objects

  • Unlikely Objects
  • Ludography
  • Pint Sized Planet
    • Nonoku
    • Acquisition
    • Image Mark Up
  • About

An Evening of Code: Isometric

January 25, 2015

A quick isometric map with (very) basic path finding.  Made in Unity with 2D Toolkit. Threw in some quick art. The player can click on an area on the map and the character will 'walk' there. Movement can happen in 8 directions by crossing tiles on the diagonals. The magenta line is a debug line to show where the tile is being checked for.

All graphics were drawn using Piskel.

In An Evening of Code, Unity Tags gamedev, unity, indiedev, isometric
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